I made a tool to combine skinned meshes together. Here you can see the performance impact using uncombined meshes can have, and with no visual difference between the two, it's literally free
unity3d - Unity: cannot combine mesh that does not allow access: Cube - Stack Overflow
Increasing FPS by combining meshes in Unity3D - YouTube
Combine meshes in Unity.
Simple Mesh Combine | Utilities Tools | Unity Asset Store
Combining meshes in game without loosing boneWeights - Unity Answers
Merge Faces | Package Manager UI website
How To Combine Meshes: Unity Procedural Generation Optimization Tutorial In c# - YouTube
unity3d - Why Does My Mesh Combiner Script Make Child Objects Invisible And Change Their Placements? - Stack Overflow
Combining Meshes not working - Unity Forum
Merge Edges at Intersection – Blender Knowledgebase
10 Common Unity Mistakes | Toptal®
Mesh Combine Studio 2 | Modeling | Unity Asset Store
Procedural Meshes in Unity: Normals and Tangents – code-spot
should I use single or multible meshes for my levels - Unity Answers
GitHub - dawid-t/Mesh-Combiner: Mesh Combiner is a little tool which can combine different meshes into one mesh in Unity for reduce the amount of batches / draw calls, making your game more
Issue Copying and Combining Meshes & Submeshes : r/Unity3D